Wavelane

One clue. One dial. Read the room.

Who's playing
Team 1
Team 2 ยท starts with 1 pt
Card packs
Every round the Psychic can also pick a blank card: invent your own two ends out loud, nothing to type.
Want to keep favorites?
The target
Spin is the classic rule. Placing it lets the Psychic pick the spot, great for blank cards.
Play to
The clue
Team timer
Team rules
Steal: the other team guesses if the target is left or right of the needle for 1 point. Catch-up: a bullseye while behind earns another turn.
Target size
Sound
Pass-and-play on one phone ยท inspired by the dial party games you know and love

How to play

You'll get it in one round.

1 ยท Psychic picks a card. Two opposites, like Cold โ† โ†’ Hot. Or a blank card: make up your own two ends out loud.

2 ยท The target appears. Spin for a random spot, or place it yourself. Only the Psychic looks.

3 ยท One clue. Name something that sits right there on the spectrum. Target a bit past the middle of Cold โ† โ†’ Hot? โ€œCoffee you forgot about.โ€ After the clue, the Psychic stays silent. No numbers, no percentages.

4 ยท The team turns the dial and locks it in.

5 ยท Steal. The other team guesses if the target is left or right of the needle.

6 ยท Reveal! Center 4, next ring 3, outer ring 2. A right steal is 1 (not after a bullseye). On an edge, you get the better score. First to 10 wins; a tie goes to sudden death.

Saved cards

Keep your favorite made-up spectrums. They play in the โ€œSavedโ€ pack.

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WAVELANE
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